![]() ![]() ![]() To make this easier, you'll see a ghost cart going down your work-in-progress coaster, highlighting any potential issues. ![]() So even if you're creating big jumps or shooting guests out of cannons, you still need to take into account the momentum of the cart and the laws of reality. "It still needs to be grounded in reality," says Reithmann. But through the impossification system you can then add wackier bits and bobs, like cannons that shoot carts across gaps, and you can even customise the carts themselves, making them fly or hover over the water.ĭespite all of this, physics is still the boss. It's more like drawing a coaster than plonking down parts.Įven before you upgrade them, you can still create some pretty thrilling coasters, and even use the environment to create something spectacular, like one with a track that goes straight through the hole of a giant donut. Park Beyond is also going to launch on consoles, so effort has been made to ensure the control scheme is simple enough to work well with a gamepad. Since they're a bit more complicated to put together, there's an editing tool to help you plot out your wild ride, which Winter and Reithmann emphasise has been designed with accessibility in mind. Obviously the coasters are the main attractions. When your guests look at your Frankenstein creations in wonder, that inspires the R&D team, in turn letting you unlock more modules for your rides. And you actually need to balance your money-making rides and your amazement-generating rides because you want in the end both-you need more money and you need more amazement for your research."Īmazement is also a key resource in the development of newer, weirder rides. And this is something you need to take as part of your economy. But of course it creates this amazement for all these visitors who are riding it. And it might even make a loss, this impossified Ferris wheel. "The maintenance costs of this are suddenly super huge. "Think about this giant Ferris wheel," says design director Johannes Reithmann. You'll start with the basics, which will still make you money, and you'll want to build up your bank balance a bit before you start considering more ambitious projects. You won't be building impossible rides straight away, however. Limbic's taken the main characteristics of these rides, whether they're roller coasters or something more subdued, and then exaggerated them several times over. Real rides can't really live up to that, but Park Beyond's can. ![]() You're hanging out with Spider-Man while he beats up villains, or sitting in a real spaceship trying to dodge lasers and enemy fighters. Think about the promo videos and art for theme park rides, and how they're always trying to break down the barriers between reality and fiction. ![]()
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December 2022
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